At one point i was ready to just can it and simply move on when everything decided to do a total U-turn on me. you are conveniently handed the information to where the boss is go to there area get to the end of that area beat them and gain a party member along the way and receive often weird and minimal character development only to rinse and repeat. While that does not necessarily mean its bad, it managed to be somewhat predictable and repetitive throughout. The initial 10 minutes of the game had me hooked with both the story and gameplay, yet sadly the former became rather unoriginal. That is until our protagonist starts to see the world around him as it really is, and upon having a clearly unsettling panic attack in front of the whole school, takes off in an attempt to return to his real life. Her songs ease the stress and hatred of the worlds residents as they live on unaware that everything around them is fake. The creator of this world a virtual doll by the name of μ (pronounced Mu) who becomes worshiped as an idol. Set in the seemingly Utopian world of Mobius where people from all walks of life reside, living their high school years in bliss over and over in a attempt to escape the pain and suffering of the real world whilst receiving basically anything they wish. It was written by Tadashi Satomi, who worked on the first 3 Persona titles, and directed by Takuya Yamanaka with artwork from Oguchi. Developed by Aquire and published during may 2017 by Atlus USA in both North America and Europe. Caligula effect is a turn based RPG with a mild dash of tactical elements thrown in for good measure.
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